Recognition Badges and Training Gamification, are they valid for business?
Gamification is
the new buzzword in the HRD world. So what
is gamification and how
can it be applied? I can see the
value of gamification for training.
Afterall, we have been trying to make self-paced and on-line training
more fun and engaging for the participant to increase their attention and learning for
years. We tried making it more game-like
with some success. Often the student/user
was competing against themselves for a better score rather than trying to beat
the current high-scorer. However, most
instructional design experts noticed the more successful learning occurred with
real-world examples to help build job skills and problem solving mindsets. So is gamification really relevant for other
parts of business?
What about using badges and social recognition as
motivators instead of giving gifts and monetary awards? Badges work similar to giving out honorary
buttons, except they can be visible via intranets. Do these really make
employees work harder or collaborate more?
Or do they instead force unnecessary competition and working for points
to achieve awards? I’ve seen
non-monetary rewards work very well if the recognition was visible to the
organization rather than just between manager and employee or two peers. So I think badges might work well as long as
many within the organization participate properly and management follows up on
the badges received appropriately.
If you are
thinking of adding either of these to your company programs, read 3 Social
Learning Trends to Watch. If you are
using either badges or games in your business with success, please share your
example in comments.
Labels:
engagement,
recognition,
training
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